CrossCode on the Nintendo Switch
A fast-paced combat system. 16-bit SNES-style graphics with butter-smooth physics. Engaging puzzle mechanics, served with a gripping sci-fi story. That’s CrossCode.
This game caught my attention solely because of the, as the description says, its 16-bit SNES-style graphics. Like I have said many times before I am a sucker for pixel art1 so I gravitate towards these type of games very easily. The game is also available on GamePass, as a Free-to-play type of deal. Then again, this game called to be played on the Nintendo Switch, to me.
This game makes me think of many other games. The world of this game is setup as an MMO game, the main character is an Avatar within this game although it doesn’t seems like there is a “typical real-user” behind the avatar. I am sure there’s more to this story and I have only scratched the surface with barely a little over 3-hours of gameplay at the time of me typing this.
The game reminds me a lot of .hack//G.U.. Kind of the same setting, MMO-RPG game. That and also, Zelda, you get a lot of similar dungeon settings and various puzzles with little or no enemies at all. Or, your “outdoorsy-like” dungeons where you get to fight monsters, collect items, talk to NPCs and level up. You also have your towns where you can get side quests (there are lots and lots of side quests and I say yes to everything), trade and buy items, etc.
So far I am very intrigued by the story and where it’s going. The main character and how she came about is very interesting to me. There’s definitely something going on in this “virtual-world” and I want to find out more about it. In other words, I am hooked.
The game play is not very complicated and so far its been a lot of fun. The old school pixelated art it’s fantastic and the control mechanics are pretty smooth. Although this game is, again, also free-to-play on GamePass, it is definitely one of those you’d rather have it on the go. Especially since you’d be doing a lot of “grinding” for items and level points to acquire more skills.
I think of this games as if an MMO-like RPG Game (.hack//G.U.was my example), Zelda and maybe even Diablo 3, had a baby.
My only thing with the game so far, and again, I have just played a merely 3-hours, is that the environments (the ones I’va played so far), sometimes, seem like there’s too much going on and you might miss a thing or two. But also, trying to figure out how to get to an item that’s is clearly out in the open can be a nice challenge. Me, personally, if I can’t figure it out right away I’ll probably just say meh and skip it. I am more about smacking the shiat out off some hedgehogs and leveling up 😜
- I ❤️ Pixels [return]